Core Technology

Six tech layers + one cross-cutting thread

From drive-by-wire hardware to embodied intelligence, every layer is available independently. Chassis hardware (L0) is manufactured by RJ Tech; L1–L4 and the data loop are developed in-house by TerraAgent Robotics.

📐 [ Tech stack full-view SVG architecture diagram placeholder — six layers in a clean grid ] Suggested asset: extract the complete tech stack diagram SVG from v5.0, annotating L0–L4 and the cross-cutting data loop.
Overview

Tech Stack at a Glance

L4
Technician AI · Embodied Intelligence VLA·VA
Robotic arm / dual-arm autonomous operation, vision-language-action VLA, air-ground coordination (arm × drone), Physical AI. RL injection ② (manipulation policy / sim-to-real)
TerraAgent
L3
Planning & Decision
Global/local planning, obstacle-avoidance replanning, path memory (teach & repeat), behavior decision, Follow-Me, fleet coordination
TerraAgent
L2
Perception & Localization
BEV multimodal fusion perception, fused localization (RTK+VIO+LIO+SLAM), traversability cost map + elevation map
TerraAgent
L1
Motion Control
Distributed drive control (torque vectoring), terrain-adaptive control, MPC/MPPI with PID as safety fallback. RL injection ① (control policy / terrain adaptation)
TerraAgent
L0
Off-Road Chassis & Drive-by-Wire
Multi-motor distributed drive, four-wheel independent suspension, large-battery range-extended EREV; X-by-wire steering / braking / drive. Open CAN FD / ROS2 interfaces
Manufactured by RJ Tech
Cross-cutting
Data Loop & Simulation
Collect → annotate → re-feed · simulation (Isaac Lab / MuJoCo / Cosmos) · RL training · multi-vehicle VAL (one stack, multiple platforms)
TerraAgent

Layer by Layer

L0 · Off-Road Chassis & Drive-by-Wire Interface

Hardware manufacturing: RJ Tech | Interface definition: TerraAgent Robotics

This is the only layer that spans both brands. The multi-motor distributed drive, four-wheel independent suspension, and large-battery range-extended EREV chassis are manufactured and delivered by RJ Tech. The complete drive-by-wire interface for steering, braking and drive (documented CAN FD / ROS2 APIs) is defined and integrated by TerraAgent Robotics — much like the open-interface story RJ Tech previously built around SteerAI and Autel, now internalized as an interface agreement between the two brands. L0 hardware determines how fast L1–L4 can go, how steep they can climb, and how extreme an environment they can keep working in.

  • −20~65°C temperature tolerance (Big ATV) / extreme-environment-grade certification: full vibration, shock, dust and salt-spray testing (Full-Stack UGV)
  • IP67 whole-vehicle sealing baseline; key electronic modules upgradeable to IP68/IP69K
  • Open CAN FD / ROS2 interfaces — third-party autonomy stacks can deploy directly

L1 · Motion Control

Developed in-house by TerraAgent Robotics

Distributed drive control (torque vectoring): millisecond-level independent torque allocation across four wheels for zero-radius turns and 35° hill climbs. Terrain-adaptive control: MPC/MPPI model-predictive control with PID as a safety fallback, staying stable under split-µ conditions (different tire grip left vs. right). RL injection ①: reinforcement-learning-trained control policies — terrain-adaptation strategies are explored and transferred in simulation (sim-to-real). Don't confuse this with L0's distributed drive: L0 is the multi-motor hardware; L1 is the control algorithm that coordinates those motors.

  • Millisecond-level torque vectoring · powertrain response ≤5ms · 95% drivetrain efficiency
  • MPC feedforward + Kalman-filter state estimation + PID safety fallback
  • RL-trained control policies (Isaac Lab / MuJoCo simulation environments)

L2 · Perception & Localization

Developed in-house by TerraAgent Robotics

BEV multimodal fusion perception: camera + LiDAR + millimeter-wave radar fused into a unified bird's-eye view, outputting a traversability cost map (occupancy · slope · roughness · semantic layers) and an elevation map. Fused localization: RTK-GNSS + visual-inertial odometry (VIO) + LiDAR-inertial odometry (LIO) + SLAM, tightly coupled across all four sources. In GNSS-denied environments (tunnels, canopy, mines), LiDAR SLAM takes over seamlessly, holding centimeter-level accuracy. L2 + L3 together are what we call the Autonomous Driving stack — TerraAgent Robotics' core competency layer. The BEV / Transformer approach matured by the autonomous driving industry — rebuilt for terrain, re-targeted from driving to working.

  • Two sensor configurations: vision-only 8× cameras / full-stack 6× cameras + 4× solid-state LiDAR
  • Centimeter-level fused localization (incl. GNSS-denied areas) · Fixposition TÜV SÜD L4-certified solution
  • Three-tier perception: patrol Payload → arm-mounted inspection camera → drone forward reconnaissance
3D World Model — off-road terrain is three-dimensional
A 2D occupancy grid cannot express what decides off-road traversability: headroom above (overhanging branches), depth below (ravines), and lateral slope. TerraAgent's perception stack uses a 3D voxel/feature space as its internal state — BEV is only the output projection. The 3D occupancy head outputs a continuous cost map (occupancy · slope · roughness · semantics · confidence) that feeds the planner directly. Data engine: LiDAR/vision pseudo-label feedback trains the radar and occupancy heads.

Perception Hardware Architecture · Modular Quick-Release Gantry

Shared across platforms · common to the Big ATV / Full-Stack UGV

One quick-release gantry carries the vehicle's eyes and brain: the OT128 hangs inverted, center-mounted, sweeping 360°; the EO gimbal takes the highest point; dual GNSS antennas set left and right give you heading; edge computing and dual comms all pack into the gantry. Four latches — attach it and you have an autonomous platform; release it and you have a great vehicle to drive. Most importantly: not an inch of cargo space or riding area is taken — it all stays for the mission. The same architecture runs on both the Big ATV and the Full-Stack UGV: the UGV uses it to stack redundancy and push the perception ceiling; the Big ATV uses it for embedded, centralized perception.

The Kit — the Rear Thirty Centimeters

[ Perception kit architecture diagram ]OT128 inverted, center-mounted · EO gimbal on top · GNSS×2 left/right for heading · edge computing + dual comms · 4 quick-release latches

Perception shouldn't cover the whole vehicle. It only needs the rear thirty centimeters — the rest is yours.

  • OT128 · inverted, center-mounted — 360° surround scan — the primary eye for mapping and obstacle avoidance
  • EO gimbal · top-mounted — gimbal optics — reading the terrain, recognizing targets
  • GNSS ×2 · left-right opposing — dual-antenna heading — no guessing direction
  • Edge computing — perception, mapping and planning all run on the gantry
  • Dual comms — cellular + radio as mutual backup — if one link drops, the other carries on
  • 4 quick-release latches — attach or detach in minutes, without touching a single bolt on the vehicle

The same interface also accepts: IR thermography, spray modules, searchlights, loudspeaker deterrents, weather stations, comms relays, drone docks — change the mission, change the payload.

Configuration — Manned Patrol (Big ATV Only)

[ Manned patrol configuration ]The gantry blocks neither the seat nor the handlebar — the person rides, the vehicle keeps watch: you drive up front, it scans the whole terrain behind you.

The gantry blocks neither the seat nor the handlebar — the person rides, the vehicle keeps watch: you drive up front, it scans the whole terrain behind you.

L3 · Planning & Decision

Developed in-house by TerraAgent Robotics

Global path planning + local obstacle-avoidance replanning: safe, efficient driving paths generated in real time on top of L2's cost map. Path memory (teach & repeat): the operator drives the route once, the system remembers it and replays it automatically — the baseline capability for rapid field deployment. Follow-Me: the vehicle follows the operator autonomously. Fleet coordination: multi-vehicle task allocation, path coordination, formation dispatch — proven at the 100-vehicle scale.

  • 40–60 km/h off-road cruising · triple-redundant localization
  • Path memory (teach & repeat) as the rapid-deployment baseline
  • Fleet orchestration proven at 100-vehicle scale · cloud task assignment + onboard autonomous execution

L4 · Technician AI · Embodied Intelligence VLA·VA

Developed in-house by TerraAgent Robotics — the direction we're building toward (roadmap Phase 5–6)

L4 sits on top of the Autonomous Driving stack (L2+L3) and is independent of it — the arm only comes after the vehicle moves. Dual-arm autonomous operation: vision-language-action (VLA) / vision-action (VA) models drive cooperative arms through delicate field work (PV panel replacement, valve operation, sample collection). Air-ground coordination (arm × drone): the arm launches, catches, docks and recharges drones. Physical AI: transferring manipulation policies from simulation to the real world. RL injection ②: sim-to-real training of manipulation policies. Technician AI is the direction we're building toward — an off-road chassis with 1–2 lightweight arms, as a transitional step. This capability is still ahead of us; we're building the vehicle first. KUKA arm integration is already validated.

  • VLA / VA model-driven dual-arm cooperation
  • Air-ground coordination: onboard drone dock · automatic arm launch/catch
  • Sim-to-Real: training in Isaac Lab / MuJoCo / Cosmos simulations → deployment on real arms

Cross-cutting · Data Loop & Simulation & Learning

Developed in-house by TerraAgent Robotics · runs across the entire stack

This isn't a standalone product layer — it's a thread running across L1–L4. Data loop: collection (every delivered Full-Stack UGV collects real off-road scenario data) → annotation (LiDAR generates dense depth ground truth for cameras) → cleaning → re-feed (feeding the algorithm models of the Big ATV and Small ATV). Simulation: Isaac Lab / MuJoCo / Cosmos multi-platform simulation environments. RL training: reinforcement learning injected into L1 (control policies) and L4 (manipulation policies). Multi-vehicle VAL (Vehicle Abstraction Layer): one autonomy stack, adapted through the vehicle abstraction layer to three different bodies — the Full-Stack UGV, Big ATV and Small ATV.

Capability Atlas

Full-Stack Capability Overview

The first six are platform baseline capabilities — every TerraAgent platform has them; the second six are the core autonomous driving capabilities, spanning L1–L3 and forming the technical backbone of the autonomy stack.

Platform Baseline Capabilities

Path Memory

teach · replay

You drive the route once; it remembers it once. From then on, that route is its job.

Modular Tools

quick-swap payloads

Mount anything on the deck — cargo boxes, tanks, equipment — swap it out by the day's task.

Remote Control

tablet + controller

A controller can drive it; a tablet can too. You watch from afar while it works on site.

All-Terrain Mobility

all-terrain mobility

Mud, slopes, rubble — all fine. Where road vehicles stop is exactly where it clocks in.

Heavy Hauling

site transport

It shuttles the heavy loads around the site, so people don't make the trips.

Built to Last

abrasion & weather resistant

Built to a tough standard — sun, wind and rough use are all in a day's work. It's made for the rough stuff.

Core Autonomous Driving Capabilities

BEV Fusion Perception

occupancy grid

Camera, LiDAR and millimeter-wave radar fused into a single occupancy grid — every cell priced: drivable or not, and how hard.

Fused Localization

three-source fusion

RTK + visual-inertial + wheel speed; when signals drop, SLAM takes over — centimeter-level accuracy holds under tunnels and canopy.

Obstacle Replanning

local replanning

Spots an obstacle and reroutes on the spot; slows down early on rough roads. No heroics — discretion is a virtue.

Terrain-Adaptive Control

torque vectoring

MPC in charge, PID as fallback, each wheel pulling its weight. The slicker it gets, the more stable it stays.

Follow-Me

three-mode switching

Follow, remote, full autonomy — switch freely between the three. You walk; it follows — a pack mule that never asks for feed.

Fleet Coordination

formation dispatch

One control center manages a whole fleet — the order is clear, positions aligned to sub-meter accuracy.

Want to dig deeper into a specific layer?

From the L0 drive-by-wire interface to L4 embodied intelligence, we have a detailed technical whitepaper for every layer.

Contact us · request the technical docs